Byte-Size Video: Discussing AC: Unity Parity and DriveClub Launch Issues

While playing Shadow of Mordor, I talk about the Assassin’s Creed: Unity 900p/30fps controversy, as well as launch issue that’s been plaguing the Driveclub servers.  This also stems into some discussion about PS+ and how Sony have dropped the ball in regards to bettering their service (which they had promised to do).

Source

This article quotes Yoshida talking with CVG at E3 in 2013, specifically in regards to the decision of the change with PS+. The article states ‘Yoshida explained the move was necessary to maintain a high quality service and facilitate improvements and expansions.’

“That’s (was) a big decision,” he said. “what we internally discussed and decided is that we will continue the free access to online play on PS3 and Vita, so that’s clear. But because on PS4 the online connectivity features such as second screen, auto downloads and share features – these are one big pillar of the PS4 experience and we will continue to invest in this area to EXPAND AND IMPROVE THESE ONLINE FEATURES AND SERVICES.

“If we keep giving away online access for free, the natural pressure is that we have to cut down on the cost to provide this free service. But that’s conflicting with OUR GOAL OF BEING ABLE TO PROVIDE VERY ROBUST AND GREAT ONLINE SERVICES going forward. So we decided that on PS4, because we want to continue to invest and IMPROVE OUR NEW SERVICES, we’ve asked the most engaged consumers in the online activities to share the burden with us so that WE CAN CONTINUE TO INVEST.”

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